hitless simo
Our guide
Really good at charging, and sometimes winning. Most of the season is seen through his eyes.
Loses the duels, keeps the faith, and in the finale lands the knife the whole season was waiting for.
A C4La-Squad original series
Season One
A nature documentary about a family squad that loses constantly and calls itself heroes anyway.
About the show
In the wilds of Battlefield 4 and Halo: The Master Chief Collection lives a small, loud, highly competitive family of players: the C4La squad. They lose often. They talk like legends anyway. And for nine episodes, a very calm naturalist follows them through their habitat.
Season One follows the squad from its origin myth on Blood Gulch to the arrival of a nemesis it cannot beat, a friendly-fire case file, a public-lobby safari, a one-round rival, a rescuer who shows up on the wrong team and, finally, the night the account with Sluggie is settled.
Every episode is cut from the squad's own recordings. Every kill, betrayal and scoreline in the narration was checked against the game's own screen (kill feeds, death screens, scoreboards) before it was allowed into the script.
Season One
Two shores, one worthless valley, and a squad that talks like conquerors.
Halo: The Master Chief Collection · Blood Gulch
The squad meets the predator it cannot beat.
Battlefield 4 · Snow, a flooded city and jungle, in one continuous session
The case file on Shadowknight091, reviewed exhibit by exhibit.
Battlefield 4 and Halo: The Master Chief Collection · Several nights, several maps: a case file
A second rival surfaces, and a theory is born.
Battlefield 4 · Wave Breaker, coastal Conquest
Twenty-two rounds among strangers, then a betrayal at home.
Halo: The Master Chief Collection · Public Social Games lobbies, then a private Blood Gulch CTF
A stranger called Molded Bed, and a rivalry that lasts exactly one round.
Battlefield 4 · Dragon Valley 2015, Conquest
Two nights in the same city: once with the nemeses, once against them.
Battlefield 4 · Sunken Dragon, on two different nights
The rescuer arrives, with a vehicle, on the wrong team.
Battlefield 4 · Altai Range and Guilin Peaks, with a Silk Road stinger
Season finale. The account with Sluggie is finally settled.
Battlefield 4 · Many nights, climaxing on Operation Metro 2014
The season thread
First encounter. A triple kill, a bounty proposal, a full-squad wipe. Undefeated.
Seen in the same match as CollegeFuture, in an identical tank. The alliance theory begins.
A teammate one night; the next, 46 kills to 8 against the family.
Stinger: our guide is zero to four against him.
Operation Metro. A tunnel. A knife. [SHANK] SluG.
Cast
Our guide
Really good at charging, and sometimes winning. Most of the season is seen through his eyes.
Loses the duels, keeps the faith, and in the finale lands the knife the whole season was waiting for.
The all-rounder
Good at everything, and brings the sarcasm up a notch.
Wins four public rounds in The Nest, then betrays our guide one capture before Red's winning flag.
The sniper
A really good sniper.
Two nemeses, two shots in Nemesis. In the finale he catches Sluggie with a pistol, and again on another night.
The side-quester
Side-quests so hard the squad calls it a Fate malaise, then snipes for incredible wins.
Filed under the C story in Rival Territories, until he drops Molded Bed through the windows.
The utility player
The utility player. He finds the hill, and stays on it.
Wins Crazy King in The Nest by standing still, and avenges our guide on CollegeFuture in the finale.
Fast action
Really good at jumping and shooting.
Arrives late in The Nest and takes second place in her first round.
Chaos, then clutch
Runs around shooting everything, sometimes friendlies, then makes the clutch play.
The subject of On The Record, a case file of friendly fire that he keeps asking to have reviewed.
The rescuer
Usually on a side quest, but somehow shows up with a vehicle at exactly the right time.
Promises to save everyone in The Other Side, then arrives, with a vehicle, on the other team.
The nemesis
The season's antagonist. The squad's name for him is not a compliment.
The predator the squad cannot beat from Contested Ground on, and 46 kills to 8 in Nemesis. Until The Return.
The other nemesis
Declared a nemesis, on the record, in Wave Breaker.
Three kills to none on our guide in Nemesis, and suspected of hunting alongside Sluggie.
The suspected third
Named by the squad as the third member of the rival pack.
Part of the squad's standing theory, in Nemesis, that the rivals hunt as one.
Guest rival
A stranger on an enemy team in Dragon Valley.
Two kills on our guide at full health, then paid back three times, in a rivalry that lasted one round.
How it's made
Every episode is cut from the squad's own recordings. Before a line of narration is written, the moment it describes is found on screen: in a kill feed, on a death screen with its head-to-head count, or on an end-of-round scoreboard. If the screen can't prove it, it doesn't go in.
Squad chatter that contradicts the screen is muted rather than left in. Each episode has its own original orchestral score.